Splinter Cell Remake will offer skills and tools that will allow you to complete it without a single kill. This is what the authors revealed.
In celebration of the franchise’s 20th anniversary, Splinter Cell developers past and present met at Ubisoft Toronto to discuss the origins, future and legacy of the series, including some of the team currently working on the new remake of Splinter Cell. On that occasion it was also revealed that it will be possible to complete Splinter Cell Remake without a single kill thanks to new mechanics that will allow players to prevent and avoid dangerous situations where violence is the only answer.
“We want to scale that back a bit in the remake, and we want to give the player a few more opportunities to deescalate some of those situations,” senior game designer Andy Schmoll explained.
“Obviously, stealth is an extremely important pillar for us, and we aim to incorporate modern design philosophies, improving the minute-to-minute stealth gameplay that was so special in the original.”
“So Sam, being the ultimate covert field agent, he has an enormous array of tools and abilities, gadgets, and movements at his disposal,” adds creative director Chris Auty. “And with all of those, they aim to create these moments of tension. You know there’s an enemy nearby. You know that there’s a threat coming around the corner”
“And he has these tools in his toolbox that he can use to react to that stuff at a split second. If there’s an enemy coming around the corner that you didn’t spot in time, he can do these split jumps, get up high, and kind of avoid contact. He can plan ahead by looking under doorways and using these tools to understand where the threats and that sort of thing are. “
“We want to create these moments of tension that the player will need to use those tools and gadgets to react, too.”
We also know that Splinter Cell Remake will be “rewritten and updated” for “modern gamers” .
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