Bloober Team wants to make James Sunderland’s enemies more challenging
When Konami finally confirmed the return of Silent Hill, they shared a lot of details about the Silent Hill 2 remake. Thanks to this, we know that the project will have several improvements, including those for the PlayStation 5. It was made clear that the remake would not be identical to the original title and a couple of mods were revealed today that will polish up the experience.
At the end of 2022, those in charge of the project detailed that the remake would be made in Unreal Engine 5 and that it would not only look better and perform better, but also combat would be improved and the experience would be modified by having a perspective from above. over the protagonist’s shoulder.
THE REMAKE OF SILENT HILL 2 WILL HAVE MORE TERRIFYING CREATURES
Well, in a new interview with Lord of Gaming, Bloober Team revealed that in addition to all these changes courtesy of cutting-edge technology, the remake’s creatures were recreated to give them a more gruesome air.
Additionally, the study confirmed that it also improved their artificial intelligence to make them more challenging in combat and always keep the player on the lookout.
Finally, in the interview Bloober Team was questioned when the remake will be ready, but unfortunately, as expected, the study did not reveal more details about it, so we will have to wait to find out the date or release window.
The Silent Hill 2 remake is in development for PlayStation 5 and PC, but has no release date or window yet.