Not only can Doom run anywhere, but Quake also starts appearing on the most unlikely devices, like an Apple Watch.
Quake run on an Apple Watch ? It almost sounds like a joke, but id Software’s game proved flexible enough to be ported to Apple’s small device as we can see from the below video from youtuber MyOwnClone.
The problem, as you can see, is not so much in the very small screen, but in the control system.
Over the years there has been a race to run DOOM , also by id Software, on virtually anything from a tractor to LEGO bricks, not only because the code written by John Carmack at the time is practically perfect, but also because it’s an easily adaptable title, due to the fact that it doesn’t require you to aim vertically.
Quake, on the other hand, requires extra inputs and can be more problematic to play in pleasant contexts, such as that of an Apple Watch. Sure, the port is undoubtedly successful, but it’s almost unplayable.
It must be said that the goal of those who carry out these small businesses, however, is not to play in the strict sense, but to succeed. In short, the satisfaction of seeing the games run on devices for which they were not designed is enough. However, if you want to try Quake on Apple Watch, you can do it starting from the MyOwnClone page on github.