Confirmation arrives that both Avowed and The Outer Worlds 2 could use Unreal Engine 5 as their graphics engine.
A LinkedIn profile confirmed that Obsidian Entertainment may have chosen to use Unreal Engine 5 to develop Avowed and The Outer Worlds 2 . In the past there was talk of the adoption of the Epic Games engine for one of the two, without any official confirmation, but in reality it seems that we will see it in action with both.
The revealing profile is that of Tools Programmer Paul Miller, who is working on both games and who is expressly involved in developing plugins to improve the use of Unreal Editor 4 or 5. Miller is part of a group that works to improve the development tools, made up of nine people, who work on all of the studio’s projects.

So it makes sense that the developer of the Pillars of Eternity has decided to use a single engine for everything, so that he can unify his technological efforts and not waste resources. In this way, the developed tools can be used by everyone.
If everything is confirmed, Obsidian would be yet another Xbox Game Studios to use Unreal Engine 5. In fact, it would be in excellent company, since they also made the same choice in Xile, Ninja Theory and The Coalition. It’s hard to say when Avowed and The Outer Worlds 2 will hit the market, but hopefully it won’t be long.
In the meantime, we are also waiting for Josh Sawyer’s new game, which seems to be in an advanced state of development and could even be released in 2022.
Discussion about this post