While Microsoft is doing an excellent job with Forza Horizon 5, Sony has almost completely produced bodies with the latest Gran Turismo 7, which not only does not exceed the technological barriers we expected, but is also loaded with micropayments like the most lousy mobile game. The remedy for PlayStation errors, however, may be the return of the MotorStorm brand.
Do you still remember the great racing series starting with PlayStation 3? Everyone who had this Sony console on the bank had some contact with MotorStorm, which was probably Sony’s flagship racing series at one time – GT5 had significant delays, and after its premiere it still did not show the expected quality. But why do I think that reviving the brand, which has been inactive for 10 years, has any sense whatsoever, and anyway it could help the Japanese wipe the stain on the racing honor?
Crazy driving without a handle
The idea for today’s article came to my mind during one of the lectures I give for my students. We discussed then how races and levels for such productions are designed, so somewhere in my mind I was looking for some cool, unusual races with an interesting route design – this is how I remembered about Evolution Studios productions. Both the first installment from 2006 and its two main sequels showed the real claw of PlayStation 3 capabilities and caused quite a lot of puppies who switched from such PlayStation 2 or the first Xbox to the new generation of consoles. If you remember E3 2005, surely your attention did not miss the wildly intriguing trailer of the first MotorStorm, which, although of course, was very exaggerated,
Both Sony and Evolution have outlined in our minds a promise of extremely unique impressions, exciting clashes between different classes of vehicles and a model of damage that even such a Burnout would not be ashamed of. Well, what can I say, we really got a fantastic title, although not entirely in line with all the promises shown earlier, for which PlayStation 3 was not enough to implement it. In MotorStorm, it was beautiful that motorcycles, quads, rally cars and even racing trucks were racing on one route, and the only thing that counted on the route was pure fun.
Unexpected Apocalypse
After the atmospheric MotorStorm: Pacific Rift and the spin-offs from PlayStation 2 and PSP in the characters of MotorStorm: Arctic Edge, the series has wandered in a completely unexpected direction of the apocalypse! Yes, the MotorStorm Apocalypse really took us from the desert and tropical forests to the city noise, crumbling skyscrapers and rocket-firing helicopters. For what? To refresh this formula a bit and show us something completely different from all the other racing developers on the market. The problem was, however, that the PlayStation 3 was not able to fulfill such a delightful vision of the eponymous apocalypse, and thus everything was painfully scripted and we did not have such a feeling that our every ride on the crumbling route would be different.
As you can see, MotorStorm was extremely ambitious, but from time to time it was limited in some respects by the power of the equipment on which the next installments of the series were released. Here, however, PlayStation 5 can come to the rescue with its mighty guts and super-fast SSD drives. And I am surprised that Sony has not yet figured out to use a forgotten brand to show how Cossack and dynamically changing worlds can be created on the latest generation consoles. While Forza Horizon 5 did a great job with the weather effects and the entire festival envelope, MotorStorm could go into some form of behemoth or more wild, unorganized races for risk takers.
After all, the power of SSD drives allows for the snow to cover the usual route in an instant, or for such a downpour that it will completely change the driving experience. Although, you could go a few steps further and be inspired by the promises of Battlefield 2042 – the presence of a beating tornado along the entire route, or a sudden tsunami from which we would have to run away on an open map. How exciting that would be! The open world, unscripted weather events, races for 30 or 40 vehicles, and a super advanced model of visual destruction are something that is really missing on PlayStation these days. If Sony made such a new MotorStorm, let’s say with the subtitle Mayhem, would you buy a PS5 for it?
Source: Own