Especially in the field of graphics.
Microsoft has released a new version of the software for the Xbox Series S console development kits, freeing “hundreds of megabytes of extra memory.” Resources can translate into improved game performance.
As The Verge noted , the console producer boasts of a change in the June video material. The update “gives developers a larger console over memory, which can improve graphics performance under higher load ,” the company assures.
Digital Foundry informed in May – referring to talks with developers – that game developers are increasingly complaining about the possibilities and limitations of the Xbox Series S, mainly related to memory. Perhaps new software is the answer to the situation.
The Xbox Series X comes with 10 GB with 320-bit bandwidth and 6 GB on a 192-bit bus. By comparison, Series S is much more resource limited: 8 GB / 128-bit and 2 GB / 32-bit. All this means that the weaker console usually focuses on a resolution around 1080p.
“We tackled an issue where virtual addresses for graphics were allocated much slower than non-graphics virtual addresses,” we hear in the video.
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