The American manufacturer tries to use the potential of its modern technology to offer the possibility of playing in various places. More and more is being said about the mysterious position of the Mainframe studio – developers are said to be working on the first game created from scratch for the Microsoft cloud.
A few days during the podcast The Xbox Two, there were reports of a new production aimed at, among others, Xboxes. Jez Corden of Windows Central was the first to mention the proposal, while Jeff Grubb of VentureBeat now commented on the topic for additional information.
The game with the working name “Pax Dei” is probably the first title of the Redmond giant “natively created with the cloud in mind”, so the position is supposed to work on many devices. As Grubb emphasized, “the people of the Xbox team are excited about [this production] for many reasons . “
The studio is said to be currently focusing on gameplay mechanics that “can only work in-game and mainly exist on a remote server.” Their task is to create systems thanks to which it will be possible to check the position on various devices. The editor of VentureBeat points out that some tasks will be more convenient on specific equipment and at a selected time. For example – quick tasks (farming, crafting) would be carried out while working on the phone, to start larger missions (raids) on the console in the evening.
Jeff Grubb noted that several key people in the Xbox are excited about the title, and that Pax Dei can blaze the trail and encourage other studios to work on cloud-based titles.
Interestingly, Hideo Kojima is to develop a similar project. Microsoft even hired Kim Swift to oversee the development of cloud-based games to work with the Japanese on a secret project.