Despite the incredible success of Halo Infinite multiplayer, 343 Industries may have several surprises in store for the next few months. As noted on Reddit, in fact, the multiplayer sector of the game hides much more than the modes we have learned about in these weeks of play .
Obviously, it is not easy to find them, but a simple trick is enough: start Halo Infinite from Steam in offline mode. In this way you get access (at least in Custom mode) access to as many as 14 additional modes, not yet available for classic multiplayer. And they are really very varied and original and that offer a very different gaming experience from that offered instead by the modes available from November 15, 2021 .
Among the 14 “secret” modes of Halo Infinite we find for example Attribution, where each player has a limit of respawn and the goal of the two teams is to exhaust the rebirths of the opposing players. Also present Tactical Slayer, where there are neither shields nor radars. In short, there is really a lot of meat on the fire. Now the point of the story is to understand if all these modes will be published over the months, to better dilute the gaming experience and not offer everything immediately or if some of these new 14 types of matches have been cut due to a gaming experience not considered optimal .
However, we should not be surprised by any of the scenarios foreseen, nor of course the new modes found in the game. The multiplayer of Halo Infinite has in fact been launched in beta and this means that 343 Industries is always working to be able to optimize the game and introduce modes and small changes as player feedback arrives, a bit like what happened to the Battle Pass. . In short, a game in constant evolution, a method already tested for free-to-play titles and which for the moment, at least for the game made in Seattle, is working practically well .