Since yesterday, Rockstar has not allowed PC players to play GTA The Trilogy The Definitive Edition because the developers have not secured the files. The company is apparently trying to fix the situation, but the people who got into production confirm – the code contains private documentation from Rockstar studio.
The Rockstar PC platform has been down for over 12 hours , and Grand Theft Auto: The Trilogy – The Definitive Edition customers do not have access to the purchased production. Fans criticize the company’s actions for a reason, but it turns out that developers may have a much bigger problem.
Some players have downloaded the full version of GTA The Trilogy The Definitive Edition and are now discovering its secrets – it turns out that all songs from each part of the collection are available in the game, but are simply turned off. The authors of the kit have developed a small script that prevents the inclusion of selected songs.
However, this is just the beginning of the inconvenience – according to Vadim M (a person dealing with viewing files from GTA), the GTA The Trilogy The Definitive Edition code is to contain an insecure version of the main.scm file, which contains all the scripts from GTA III, GTA Vice City and GTA San Andreas.
Vadim M describes the find as the “Holy Grail” because the interested party found the internal documents and the cut contents. It even includes Rockstar North employee notes from the time the original games were developed.
This is a big mistake by the team that worked on GTA The Trilogy The Definitive Edition, as all studios keep such secrets.
For those who don’t understand, it is basically the Holy grail for those, who cares about “behind the scene” stuff. We can see what was cut in the missions/scripts and read Rockstar North’s notes from that era.