ElAnalistaDeBits has released a new video analysis in which it compares God of War on PS4, PS5 and Steam Deck.
ElAnalistaDeBitsa has released a new video analysis that compares the performance of God of War (2018) on Steam Deck, PS4 and PS5 (i.e. the PS4 version in backward compatibility with 60fps and 4K checkerboard). The results are certainly very interesting, with Valve’s console-PC that, while not being able to guarantee the performance of PS5, still manages to stand out for faster loading times, as well as draw distance and better quality textures.
For the comparison ElAnalistaDeBits used the “original” preset of God of War on the Steam Deck, which in its opinion is a configuration that offers similar results to the PlayStation consoles but with some advantages. According to his tests, in fact, Valve’s PC-console has a better draw distance in some areas, as well as better quality textures for specific assets.
Loading times are shorter than both PS4 and PS5, which is partly justified by the fact that there is no real “PS5 version” of God of War and therefore the game is not optimized to take full advantage. the SSD of the Sony console.
As for the resolution , of course, there is no story, as the Steam Deck screen reaches a maximum resolution of 800p, compared to 1080p on PS4 and 2160 with Checkerboard on PS5. However, ElAnalsitaDeBits says it’s possible to connect Valve’s console-PC to a monitor and run God of War in 1080p with AMD’s FSR active to ensure framerate stability.
Speaking of framerates , with the “Original” preset Steam Deck manages to run God of War stably at 30fps, like PS4, however 60fps is absolutely prohibitive for the Valve machine, even with the settings at a minimum. In any case, we’re talking about pretty good results for a portable gaming device.
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