As revealed by the original creator, the first Halo was initially thought of as an open world, similar to Infinite.
Halo Infinite pushed the saga to new horizons, with open environments contrasting with the classic style of the saga. The first Halo , however, was originally intended to have an open-world setting . The developers, however, had to reduce the range of the game due to the limitations of the hardware available 20 years ago.
The information comes from Marcus Lehto , director of Halo: Combat Evolved, who recently had his say – on Twitter – about Halo Infinite .
A fan then took the opportunity to ask Lehto if he would have liked Halo: Combat Evolved to have had a more open-world structure . Lehto explains that the original plans for Halo were actually to make it an open-world game. “When building the first demo the intent then was to make it open world. ” he explains. “Closest we got was The Silent Cartographer level.”
The fourth level of the Halo : Combat Evolved campaign , The Silent Cartographer was one of the most popular when it debuted in 2001. In it, the Master Chief and a group of UNSC Marines land on a small island to try to find a room. hidden in one of the structures.
To some extent, then, Halo Infinite is only offering what was Bungie’s original vision.