As further evidence of Fallout 76’s multi-year support plan , Bethesda announces that it has partnered with Double Eleven to develop lots of new content for the post-apocalyptic dimension of online RPG.
In recent years, the Double Eleven team has collaborated with other software houses and co-developed titles such as Rust, Minecraft Dungeons, Crackdown 3, Goat Simulator, PixelJunk Shooter Ultimate, Limbo and LittleBigPlanet for PS Vita, thus maturing a great experience in supporting the implementation of multi-platform or exclusive projects for the most diverse systems.
The representatives of the English software house explain that they have initiated contacts with Bethesda in 2020 and have worked, since then, on the creation of numerous contents that will be launched in the sci-fi dimension of Fallout 76 in the course of 2022 and beyond. Double Eleven CEO Lee Hutchinson also confirms that he has launched a hiring campaign to welcome all industry talent interested in contributing to the development of Fallout 76.
“It’s a privilege to be trusted to work on one of the most iconic franchises in gaming history.” Double Eleven CEO, Lee Hutchinson, said “The team we’ve assembled to work on Fallout 76 are so passionate about the series, working with Bethesda is a dream come true.”
According to the statements of Double Eleven, therefore, the development on these unpublished contents have already started in 2020 and the fruits of this work will begin to be seen only from this year, presumably with Fallout 76 The Pitt , the great expansion that will lead the explorers of the Appalachia to the Whitespring hub to embark on a dangerous Expedition full of loot to unlock.