According to some developers, the disaster of the launch of Cyberpunk 2077 ended up being one of the causes of the many delays in the gaming industry.
GamesIndustry interviewed some video game developers to understand why the many postponements and postponements of games that are happening in recent months, receiving various explanations including the fright generated in the industry by the Cyberpunk 2077 case and its disastrous launch .
Several explanations emerge from the interviews, among which above all the need to reorganize the work remotely due to the Covid pandemic, which probably remains the main one, however connected to this also the example provided by Cyberpunk 2077 and fear generated by the chaos that emerged at launch.
“We took one look at Cyberpunk 2077 and thought yep, we’re delaying this”, explained for example an American game director of “one of the biggest game franchises in the world”, as reported by the site without specifying who it is or the title it refers to.
The Cyberpunk 2077 case has had a huge resonance not only among users, but especially within the industry, probably. “CD Projekt was one of the most respected game studios in the world, but they released a game that was so bad that Sony removed it from their digital store,” said this mysterious director.
“That’s unprecedented. That’s humiliating. We knew our game wasn’t in the best shape, maybe we could patch it up with a Day One update… but we saw Cyberpunk and decided it wasn’t worth the risk. I suspect that was a wake-up call across the industry.”
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