According to the well-known modder Lance Mc Donald, Sony could make a port or a remaster for PC and PS5 of Bloodborne in no time, if only it wanted to.
According to Lance McDonald, Sony PlayStation if only wanted to could make a remaster or a port for PC and PS5 of Bloodborne at any time and without even requiring the intervention of FromSoftware .
The well-known modder, author among other things of an unofficial patch for Bloodborne that enables 60 fps, stated on Twitter that there is no technical barrier that would hinder the realization of a port or a remaster of the game and that Sony could realize them at any time. Not only that, in his opinion the studio Japan Studios were even in possession of a PC build before closing their doors.
“I don’t know where the “FROMSOFTWARE engine is messy / spaghetti code” idea keeps coming from. It’s not true, and there are literally zero technical barriers between Bloodborne and a PC/60fps PS5 port/re-release. Sony can do it at any time they like without FROM’s support.“
“A 60fps patch for the PS4 version is 2 lines of code that need changing. Japan Studio had a build of the game that was running on Windows 7 when they were shut down and Sony likely still has that build sitting in their archives, as well as all the source for it. I’ve seen it.“
McDonald’s tweets come in response to the words of reporter Jeff Grubb, who recently stated that a Bloodborne remaster / port / remake / sequel is unlikely in the near future as FromSoftware is currently very busy with Elden Ring and its post support launch.
According to the modder, however, Sony PlayStation would have no difficulty in making a port for PC or a remastered version for PS5 of the souls-like, as it would not require the help of the original authors. In any case, although McDonald’s is more than knowledgeable on the subject, take his words with a grain of salt.