There are more reports of Konami’s secret projects related to the Silent Hill brand. Probably even several games are created at the same time, and the Polish Bloober Team is dealing with Silent Hill 2 Remake.
Last week, one of the famous informants shared shots from several projects related to the acclaimed horror film . During the weekend, AestheticGamer published the photos again, taking care of their better quality and adding additional material – you can see it later in this news.
Other insiders commented on the topic of Silent Hill, including NateTheHate2, who mentioned the Bloober Team. Jeff Grubb, who had also heard some rumors about the work on Silent Hill 2 Remake, agreed with his news.
“-Bloober Team working on Silent Hill 2 Remake. Reworked puzzles. New Endings. Timed PlayStation Console Exclusive -Multiple Silent Hill projects in development; including new mainline entry & side “stories” Not confirmed. Just sharing what I’ve heard “- NateTheHate2
“This is the stuff I’ve heard, and it comes from multiple different sources. Not all of my sources are primary, but everything is mostly lining up. To me, the biggest indicator is the stuff I’ve seen lines up with Konami doing a big reveal at E3 last year before it pulled out.” – Jeff Grubb
Already at the beginning of 2021, you could find rumors that the Polish team focuses on Silent Hill. Developers confirmed that they are working on a horror movie with a “very famous publisher” , and later the “strategic partnership” with Konami was officially announced – but we still haven’t got an announcement of a jointly developed project.
The issue of temporary exclusivity promises to be interesting, as this type of Sony involvement in the return of the series would certainly appeal to the PlayStation community.
If the information is confirmed, we may see many productions from the Silent Hill series in the future – apparently the list does not only include regular remasters, but full refreshments. Bloober Team has the necessary experience to offer a decent horror movie.
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