Diablo Immortal has topped $300 million in revenue in the five months since its release . The data was shared by employees of the Mobilegamer.biz site , who received information from Appmagic . By comparison, Raid: Shadow Legends only made $370 million last year .
Diablo Immortal was released on June 2 in 60 countries and earned Blizzard Entertainment over $155.6 million. On July 25, NetEase pitched the game to China, boosting total revenue by another $144.7 million. The peak of daily revenue in the country came on July 30, when Diablo Immortal brought the publisher $ 4.13 million per day.
The shareware role-playing game has been downloaded 21.4 million times. In terms of the number of installs, China was again in first place with 4.15 million downloads. Following are the USA (4.12 million), South Korea (1.4 million), Brazil (1.36 million) and Germany (753 thousand).
The second most profitable market is the US ($66.5 million), followed by South Korea ($23.8 million), Japan ($8.2 million) and Germany ($7 million).
Diablo Immortal is available on PC and mobile devices running iOS and Android.