Ubisoft is to develop several large productions, including Assassin’s Creed Nexus. The title, however, will not be of interest to a wide audience, because the developers focus on virtual reality this time.
In February, Jason Schreier from Bloomberg presented the first details of Assassin’s Creed Rift , but this is apparently not the only production developed by a French corporation, including IP. Now Tom Henderson has reached the details of the title codenamed Assassin’s Creed Nexus – the game is to be designed for VR goggles.
Assassin’s Creed Nexus is to contain 16 single missions and a tutorial that will help players master the controls. In terms of gameplay, we can count on many known elements:
“The game has everything you’d expect from an Assassin’s Creed title, with stealth movement, pickpocketing, pick locking, combat, climbing, and even the leap of faith. “
According to the information presented, Assassin’s Creed Nexus is to offer two styles of movement or a combination of both – players are to walk in a classic way or teleport to selected places. If we decide to use simplified movement (teleport), we must pay attention to the noise caused by this form of exploration.
“For example, teleporting 10 feet away from behind an enemy will create less sound than teleporting 3 feet away from them. So it’s usually ideal to teleport some distance away to avoid detection by sound, then crouch towards the enemies with your controllers.“
However, the title does not lack normal killing, which, taking into account the fun in VR, can provide an interesting experience:
“Assassinations and combat in the game are what you would expect from an Assassin’s Creed VR title, with assassinations being the main way to take down enemies. Your hidden blades are extracted by holding down a button and flicking your wrist, which you can then use to stab your enemies. Guards seem to die in just one hit when they are assassinated in this way but will require several hits if they are alerted.“
In Assassin’s Creed Nexus there will also be classic sword fighting, which is, however, standard for the VR position – killing an enemy requires four to six swipes, but by hitting the head, we can knock down the opponent faster.
“Lockpicking in the game seems to be a feature to extend the longevity of the missions, with some missions having several different opportunities to picklock chests and doors throughout the mission. The game was described as being almost like a minigame in a sense, but actively pick locking chests and doors will lead you to rewards. “
Leap of Faith is to appeal to “all Assassin’s Creed fans ,” and the production itself “feels like a really cool and engaging VR experience . ” Famous heroes will appear in the project – Ezio Auditore da Firenze, Kassandra, Connor and Haytham.
Tom Henderson confirmed that not only was he familiar with the materials, but also had the opportunity to see the game with his own eyes.
It is worth recalling that Assassin’s Creed VR and Splinter Cell VR were announced in September 2020, and sources from the whistleblower suggest that Assassin’s Creed Nexus should launch within the next 12 months. Both items are to be developed by Red Storm Entertainment with the support of Ubisoft Düsseldorf, Ubisoft Mumbai and Ubisoft Reflections.