And the monthly audience decreased by 47 million players.
Activision Blizzard reported on the results of the financial quarter, which began on April 1 and ended on June 30. We have chosen the most important.
Money and active players
- The company’s revenue for the quarter was $1.6 billion, up from $2.3 billion a year earlier. In other words, for the year it fell immediately by $700 million.
- Operating income was $338 million compared to $959 million a year earlier. In this indicator, Activision Blizzard missed 621 million dollars.
- The number of monthly active players was 361 million, down from 408 million a year earlier.
- If we take the segment of Activision alone, then its number of monthly active players for the first time since 2019 fell below 100 million and amounted to 94 million.
- Only the King segment grew in monetary terms for the quarter. Activison and Blizzard sank noticeably.
Games
- Activision Blizzard’s console revenue has slumped the most since 2021, primarily because Vanguard had weak sales for the Call of Duty series, and Warzone was unable to make up for this decline.
- The company is pleased with the launch of Diablo Immortal and noted that more than half of the accounts in it belong to players who first launched the game from the Blizzard studio.
- Diablo IV is still scheduled for 2023. The game will be released on PC and consoles and will support cross-play and cross-progression, and they plan to develop it for years.
- Blizzard is planning to expand the World of Warcraft team, and the purchase of the Proletariat studio helped this.
Plans
- Despite a significant decline compared to 2021, Activision Blizzard’s quarterly results are in line with analysts’ expectations, and the company is confident that numbers will improve with new releases in the second half of 2022.
- At the end of the year, the company will open early access to Overwatch 2 and release Modern Warfare II, Warzone 2.0, Wrath of the Lich King Classic and World of Warcraft: Dragonflight.