The Bioshock film will be faithful to the video games, according to the director, as the mythology is really well done.
Bioshock ‘s film will be faithful to video games, because the mythology of the franchise is well done and does not require major interventions. To say it was the director Francis Lawrence, who is working on the making of the film, as announced in February during the presentation of the project of the film.
When it comes to movies or TV series based on video games, the general fear is that unworthy works always come out, as has almost always happened in the past (but also in the present). One of the problems is that video games revolve more around gameplay than storytelling, so much so that screenwriters and directors often tend to move away from the original material, which is not very exploitable in a different medium.
The issue is not even so much in the fact that the fans are unhappy with the results, as that often mediocre and personalityless works come out. With Bioshock it will go differently, at least as regards the adherence to the original mythology, as explained by Lawrence in an interview with the newspaper Collider: “No, I do know what you mean. When I think about that, I go back to what we talked about earlier, which is I think that there’s some great video games out there, but they don’t always have the weight of actual ideas underneath them. Sometimes they have a great aesthetic or something like that, but I feel like often they end up feeling empty because they’re not built from real ideas. The thing is, BioShock really is. The whole mythology of that world and the ideas behind it all, there’s just so much there.”